Monday 20 January 2020

post 4 roblox studio


This is everything I learned during this roblox project.

I tested my creativity through roblox studio to the extreme. The first lessons I have learned are how to place objects and manipulate the environment. I feel I have only scratched the tip of whats possible in this amazing creative tool known as roblox studio. In the next post I will explore other features.


There are 3 options for affecting in game objects and size is one. All sizes can be found above the model section and are all labeled. Just click on a model to start affecting it.

Rotation slide mouse to rotate along colored lines

direct movement pull mouse while clicking on colour to move

and movement with cursor


The back button undos most recent activity which comes in handy when you make mistakes and realize you can undo them but I didn't know this was possible when I accidentally spawned in that floating base thing. The lesson here is find out every detail of something before jumping in.

In the bottom left you can search models to spawn in your game. Typing working before means that the model may have effects like a walking goomba or driving vehicle. Experimenting by pressing play up in the top right is the only way to see if they work however. Some models like cars may have different controls from echother.








You can also access things like audio under models and place them





Dont forget to change colors and click on a model at the top to diversify your environment.





Make sure highly detail models fit in your blocky terrain. Make your world cohesive

Under play you can choose play here for testing.

Spawners are important in making and their brother checkpoints can be found in models and next to effects.



You can also copy and paste objects however, when spawning in a copied object it will appear above the one you copied from.














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