Wednesday, 22 January 2020
Tuesday, 21 January 2020
Post 5 Roblox studio
The material option is in the top bar. |
I spawned in a metal crate and started trying out different tools. |
I started changing materials and turned this metal crate into fabric. |
I realized you could add effects like smoke or fire! |
I turned this block to wood to see if it could now light on fire and burn but it didn't work so changing the material only affects the texture. |
I turned the block into a light which could be applied to other models in a dark environment maybe and i realized you could add multiple effects to the same model. |
I found a welding tool which I assume can connect models. This tool wasn't working for me so I believe it requires skill to master like the trade. |
You can mess around under the model bar and add images and other things to the game. This is where I found the audio section in an earlier post but I realized images might actually be cool. |
I spawned in an image found the same way by searching, and clicked on a wall. The image is a part of the wall now. |
When adding something you want the player to spawn with like a gun all you have to do is add to starter pack. Weapons can be found under models. |
Monday, 20 January 2020
post 4 roblox studio
I tested my creativity through roblox studio to the extreme. The first lessons I have learned are how to place objects and manipulate the environment. I feel I have only scratched the tip of whats possible in this amazing creative tool known as roblox studio. In the next post I will explore other features.
There are 3 options for affecting in game objects and size is one. All sizes can be found above the model section and are all labeled. Just click on a model to start affecting it. |
Rotation slide mouse to rotate along colored lines |
direct movement pull mouse while clicking on colour to move |
and movement with cursor |
Make sure highly detail models fit in your blocky terrain. Make your world cohesive |
Under play you can choose play here for testing. |
Friday, 17 January 2020
post 3 roblox studio
In this post, I made a couple random projects that were never fully completed but they taught me interesting things about this game. And gave me ideas for future creations
I built a garage filled with epic cars I found and made sure everyone in the class chose A vehicle
I put in a garage. |
This garage was the one i chose because it was well detailed. |
I started adding cars starting with my favorite the cybertruck. The cars were all found in models. |
Trey loves the porche911. A tip for finding models is too use perfect spelling as different stuff will appear if you spell something too abbreviated |
James wanted the biggest car. Models spawn near you randomly so you will most likely have to move them. |
Some people wanted tanks, mystery machines and to see cars burn |
No vehicle left behind and all drivable |
I tried alot of physic base things
I built a bunch of buildings to see if they collapse. they do but it makes your game laggy |
I tried spawning in flight vehicles. Most crumbled when i spawned them. There must be a way to work around this. This is an example of nuke physics or explosions |
Post 2 roblox studio
First I started building a background. |
I layered trees. |
I spawned in multiple rock formations including an oasis which I put a tunnel through. I Added green mario pipes for detail. |
The walls allow the player to not get to other parts of the level. |
I added some platforming over a spiky hole. |
I added goombas for fun! |
Here is the platforming done. |
This boss was added to the other side of the tunnel. And I put a garage with a red ferrari so the player can escape. |
Here is the inside of the tunnel that leads to the next part of the level. |
This road leads to a dirt road then rainbow road to escape and finish |
Fight goombas |
Use powerups like fire flower. |
Fire flower burns down background trees. |
Platform |
Fight |
Burn the boss |
Replaced with ford crown vic and drive to the rainbow road |
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